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Smart City Renewable Energy Products

Role: UX Researcher/ Designer

at Woven by Toyota, Inc

Skills: Mixed Research Methods, Concept Evaluation, Diary Study, Usability Tests, Card Sorting, Wireframing, Prototyping

Duration: May 2023 - August 2024

Project Type: Full time

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All of my work is protected by a Non-Disclosure Agreement.

Please reach out to me if you have any questions regarding this project.

Summary

This project focused on developing sustainable energy solutions for Toyota's smart city initiative, 'Woven City.' It aimed to pioneer efforts as a human-centered experimental city, aligning with the the Environment's goal of achieving carbon neutrality by 2050.

As part of the UX research process, I conducted exploratory interviews to inform concept design and identified user needs and behaviors related to energy management. Based on these insights, I collaborated with the team to design and test prototypes. Usability testing was conducted to evaluate applications for EVs and home batteries, as well as tools leveraging next-generation energy technologies to visualize and optimize electricity consumption across the entire city. The results informed iterative improvements, ensuring the final solutions enhanced energy efficiency and improved the daily lives of residents.

Video sourced from Woven City's official youtube channel : Woven City Concept Video

My Key Contributions

11

Concept Tests

17

Usability Tests

7

Diary Studies

67

Survey Data Analysis

EV charging
mobile app

Usability

Test ①

Persona &
Journey Map

Concept
Test

Usability

Test ②③

Diary Study

digital-signage-blank-screen-side-illustration-246529083_iconl_nowm.webp

City Energy Signage

Home battery mobile app

Persona &
Journey Map

Surveys

Card sort &
Usability Test

Process and My Focus

1. Exploration Phase

  • Conducted exploratory interviews with potential users and stakeholders to inform the concept development process.

  • Organized user goals and behaviors to create personas and customer journey maps, forming the foundation for design strategies.

2. Prototyping & Testing

  • Designed and tested the MVP (Minimum Viable Product) for a mobile app and optimized its UX.

  • Developed nudges to encourage behavioral changes based on energy consumption insights.

  • Collected data from 67 participants to identify feature prioritization for an energy visualization dashboard that made it easier to monitor city-wide energy consumption.

3. Feedback & Growth

  • Conducted follow-up interviews and feedback loops to refine the concept.

  • Shared research findings and design proposals with cross-functional teams (engineers, PMs, and designers), influencing decision-making for user-centric interface designs.

Key Findings

To drive sustainable behavioral change, both effective visualization and strategic nudging play essential roles.
Nudges Effectiveness

In-depth interviews and usability testing revealed that the timing and presentation of nudges—subtle prompts designed to influence behavior—are critical in shaping user decisions and promoting energy-saving actions.

Energy Visualization

Electricity is essential yet intangible, like air. Effective visualizations made energy usage more relatable, enhancing user awareness and motivation for sustainable behavioral change.

Impacts

EV App

Delivered an interactive prototype informed by usability testing,

improving user workflows and promoting sustainable energy consumption habits.

Smart Home App
Designed and implemented nudge-based features,

successfully encouraging behavioral changes that supported energy-saving actions.


City Energy Dashboard
Finalized a real-time dashboard with prioritized features,

enabling efficient energy monitoring and decision-making across urban settings.

All of my work is protected by a Non-Disclosure Agreement.

Please reach out to me if you have any questions regarding this project.

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©2024 Ayumi Oishi. All rights reserved.

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